Enter your race, starting guild and stats into the boxes below to see how many ability points (AP) it will cost to practice. A character gets a total of 1960 AP.
If you enter stats that are out of range (e.g. below what your race/guild combination allows, indicated in red), the AP cost will still be calculated and shown, but might not be reliable. The same goes for the expected hitpoint, mana and endurance values.
Race | |
Guild | |
Str | |
Dex | |
Con | |
Hpp | |
Cha | |
Bra | |
Mag | |
Div |
Regain values are when standing in a non-sacred room. Remember that mana, mana regain, endurance and endurance regain are dependant on age.
AP Cost | |
Hitpoints | |
Hitpoint regain | |
Mana | |
Mana regain | |
Endurance | |
Endurance regain |
The relationship between the stats/regains and age can be seen in the graph below. Most of the player races start at about one sixth of their expected lifespan, so that is the “base” age.